LearnLVGL Version 9
intro-4.mp4

LearnLVGL Version 9

  • 4.9

  • 6Ratings

This course is designed for embedded engineers - fast, clear and easy to follow instructions to get the most out the Light and Versatile Graphics Library. Our goal is to help you develop powerful, responsive UIs for your embedded projects.

image

Mair SWARTZ

Language

English

Level

INTERMEDIATE

What you will learn

  • This course will teach you everything you need to know to use the full power of the Light and Versatile Graphics Library - any screen, any OS, any size. Using a simulator added to Visual Studio, you will learn to use C and C++ to develop and debug your display before porting to chip.

  • $40 $30 / one time
Lifetime Access

This course includes

  • Setting up Visual Studio Simulators

  • Basic widgets - Screens, labels, LEDs, basic lines and bars.

  • Creating events using buttons, check boxes, drop downs, keyboards, sliders and switches.

  • Layout techniques using grids, flex, alignment, units and percentages

  • Styling your screens from basic cascading styles, transitions, transformations and themes.

  • Image manipulation including sizing, quality, background, canvas and image decoding.

  • Fonts and Symbols, both basic and custom

  • Animations, including call backs and timers

  • Timers - how they work and settings.

  • Scales and Charts

  • Input devices connected to your screen, such as buttons, keyboards and pointers.

  • Porting your simulated screens to your chip, including troubleshooting with demos on Arduino and ESP32.